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Results of Public Offering on Products that Realize digitalization of Training and Examination: "Learn How to Do it" and "Become Able to Do it" VR Human Resource Development Solution "InstaVR Enterprise"

Points to Note (from the Public Offering Guidelines)

  • In principle, information based on applications is posted in the catalog as it is.
  • The information published in the Technology Catalog is not intended to prove, authenticate, or otherwise support the technology, but is compiled as reference information for the use of the technology. Therefore, it is prohibited to display, advertise, etc. the technology published in the Technology Catalog as if it had been backed by the country (Digital Agency).
  • In addition, the Technology Catalog contains information based on applications, and the content thereof is not evaluated by Digital Agency. Therefore, Digital Agency shall not be responsible for the content of the catalog or any complaints related thereto, and the applicants shall be responsible for the same.

*Handling of this product in this public offering

This product is found to be a product that does not support any of the functions that were essential items in the Public Offering Guidelines (e.g., "functions related to the online implementation of training" and "functions related to the acceptance of applications for training and the management of students"). However, this is posted tentatively as a reference for future consideration of Technology Map and technical catalog development. Handling may change in the future.

Overview of Products and Services

Company Name

InstaVR Co., Ltd.

Corporate Number

3301000117265213010001172652301000117265230100011726521172652

Company Overview Page

Company Overview Page

Product / Service Name

"InstaVR Enterprise," a VR human resource development solution that "not only knows how to do it" but also "can do it"

Product & Service Overview Page

Product & Service Overview Page

Overview of Products and Services

Regardless of location constraints or the number of education personnel, it will be possible to conduct practical training that could not be handled by conventional e-learning videos. This will lead to expansion of education opportunities for employees and standardization of learning levels. In addition, it will be possible for even a single person to conduct practical training to learn many business procedures not only by "understanding" them but also by "being able to do" them by actually moving their hands. Therefore, it is expected that the practical level will be improved while reducing the burden on education personnel.

Function 1. Course Application and Course Fee Settlement

Mechanism for identity verification when applying for courses

This product does not provide a function to apply for classes (because it is performed outside of the product and service). In the practical training in VR, there is a mechanism to AI analytics and score your voice, so you can confirm your identity by your voice.

Tuition Settlement

This product does not have a settlement function. (Because settlement is made outside the product and service)

Function 2. Training

How to Watch

  • Watching recorded videos (students can watch them at any time they like)

A mechanism to confirm the identity of the student at the start of the course

In the practical training in VR, there is a mechanism to AI analytics and score your voice, so you can confirm your identity by your voice.

Download various materials related to the training

There is no function to download materials (teaching materials are shared with students separately).

A function to check the status of the course by using a camera, etc. during the course

  • After-the-fact confirmation through trails: It is possible to confirm the status of participation by photographing and recording the status of the participants, checking the log of the connection status, etc.
  • Real-time confirmation using cameras, etc.: It is possible to always photograph the status of the participants with a camera and confirm the status of the participants in real time.
  • Confirmation at regular intervals by entering character strings, etc.: It is possible to confirm the status of participation by requiring the entry of character strings at regular intervals during the course.
  • You can check the status of your participation by looking at the movement of your eyes, the movement of your head, the movement of your hands, and the state of your voice.

Function to prevent illegal attendance

  • Absence detection: There is a mechanism to detect absence from a seat for a certain period of time or longer.
  • Doze detection: There is a mechanism to detect dozing.
  • Concentration detection: There is a mechanism to detect that you are not concentrating on the course, such as looking out of the screen or performing an operation unrelated to the lecture.
  • Detection of operations not related to the course: There is a mechanism to detect PC operations not related to the course.
  • Spoofs detection: There is a mechanism to detect that a person other than the student is taking the course.
  • Fast-forward prevention for recorded viewing: There is a mechanism to prevent fast-forward viewing of lecture videos (in the case of viewing recorded lecture videos).
  • You can check the status of your participation by looking at the movement of your eyes, the movement of your head, the movement of your hands, and the state of your voice.

Details of Technologies Related to Measures against Unauthorized Attendance

In the practical training in VR, there is a mechanism to AI analytics and score your voice, so you can confirm your identity by your voice.
With VR, you can use the headset and controller, as well as the camera sensor built into the headset, to check the status of your training from the movement of your eyes, movement of your head, movement of your hands, and the state of your voice.

Function 3. Test

Function to conduct an examination to measure the degree of understanding of the course

Yes

Test Method

  • It supports the so-called CBT (Computer Based Test) method, which is conducted using a computer at a designated venue.

Response Method

  • An interview ceremony
  • A descriptive expression
  • Optional
  • Hands-on training. You can perform actual tasks in VR. For example, you can actually move your hands, head, and eyes and perform any task that can occur in the real world aloud, such as customer service with vocalization and bowing, such as cashier work and customer service, sales floor creation (assortment / ordering / inspection / stocking), various cooking, cleaning, and disaster response.

Test Timing

  • The test can be taken at any time by the examinee

System to confirm the identity of the examinee at the start of the examination

  • Confirmation with ID and password: When taking the examination, you can request authentication with the registered ID and password (do not check your appearance).
  • There is a mechanism to AI analytics and score your voice, so you can confirm your identity by your voice.

Function of measures against fraudulent examination

  • Absence detection: There is a mechanism to detect absence from a seat for a certain period of time or longer.
  • Spoofs detection: There is a mechanism to detect that a person other than the examinee is taking the course.
  • Detection of operations other than answer creation: There is a mechanism to detect PC operations other than answer creation.
  • Measures against cheating: There is a mechanism to detect cheating behavior such as monitoring eye movement.
  • Voice detection: There is a mechanism to detect the act of a third party orally transmitting an answer.
  • Anti-fraud measures based on testing content: There is a mechanism in which questions can be set in multiple patterns and the order of questions can be set randomly.
  • You can check the status of your participation by looking at the movement of your eyes, the movement of your head, the movement of your hands, and the state of your voice.

Details of Technologies Related to Measures against Fraudulent Examination

You can confirm your identity by voice. It can detect spoofs.
The VR headset can detect whether the person is paying attention to the class from the movement of the eyes, the movement of the head, the movement of the hands, and the state of the voice. It can detect when the person is away from the seat.
You cannot perform operations other than the test in the VR headset. You must remove the VR headset to perform operations other than answer creation. You can detect the removal of the VR headset.
The VR headset can detect your voice and confirm your identity by voice, so you can detect when a third party verbally communicates your answer.

Function 4. Issuance of Certificate of Completion

Certificate Issuance Function

Functional

Certificate Details

Certificates can be issued in PDF format with an electronic signature.

Additional Information

Information such as prices

No description

Functions for dealing with system troubles

No description

Interactive communication function with implementers of training, etc.

  • No means of communication with implementers, etc. is provided.

Scale you can handle

330100011726523010001172652,301000117265230100011726523010001172652 to 1 million.
In Japan, in addition to Aeon Retail Co., Ltd., which has installed InstaVR in all of its stores, FamilyMart Co., Ltd., a major convenience store chain, and other customers are using it.

Software, etc. that should be installed in the terminal of the student when taking the course

  • Dedicated VR viewing device for InstaVR

Where personal data is stored

  • Data centers in Japan

Status of acquisition of various certifications related to the handling of information

  • ISO/IEC 27301000117265230100011726521
  • ISO/IEC 27301000117265217

Other appeals related to products and services

  • The mission of InstaVR is to "make the possibilities of mankind unlimited," and the purpose of the business is to "create a world in which anyone can experience anything anytime, anywhere, any time, by eliminating the restrictions of time and space" with innovative technology.
  • By leveraging its innovative 130100011726523010001172652 x VR technology for instant digitalization of the real world, InstaVR offers the InstaVR Enterprise VR talent development solution, which enables anyone to experience and perform any work anytime, anywhere, and any time.
  • InstaVR is realizing the fundamental digital transformation of human resource development through the provision of "InstaVR Enterprise".

Introduction results

Introduction results in Japan

In Japan, in addition to Aeon Retail Co., Ltd., which has installed InstaVR in all of its stores, FamilyMart Co., Ltd., a major convenience store chain, and other customers are using it.

Results of introduction in training conducted by government agency

Although this is not a case study in government agency, the training and examination content of InstaVR's human resource development content conforms to Ministry of Health, Labor and Welfare's Vocational Ability Evaluation Standards.

Key Case Studys1

This service is available at all AEON and Aeon Style stores of AEON Retail Co., Ltd.
https://www.aeonretail.jp/pdf/223010001172652331R_1.pdf

Key Case Studies 2

It is used by a major convenience store chain, FAMILY INC. Mart.
https://www.family.co.jp/company/news_releases/2301000117265223010001172652/23010001172652230100011726521301000117265212_30100011726521.html

Key Case Studies 3

No description

Contact Information

Department and person in charge of inquiries

Business Management Headquarters

Contact phone number

No description

Contact Email Address

info _ atmark _ instavr.co
*To prevent spam mail, "@" is displayed as " _ atmark _ ".
When you send an email, please change " _ atmark _ " to "@" (one byte).